Problem with old IJN DDs is back. WG decided to remove all battles played with old DDs (Mutsuki, Hatsuharu, Fubuki, Kagero) from API. That decision broke data integrity - total battles count for account is no longer equal to sum of battles count per ships. To maintain the accuracy of our statistics (win rate, PR etc) we decided to display all of our data without those missing ships.

The problem has been reported to WG Support, we are waiting for a response. You can check status of this and other API bugs here

Warships compare




All warships in top configuration

Udaloi

U.S.S.R., Destroyer, Tier IX

Z-46

Germany, Destroyer, Tier IX

Fletcher

U.S.A., Destroyer, Tier IX

Yūgumo

Japan, Destroyer, Tier IX
Survivability
32

Survivability 18 800
30

Survivability 16 200
31

Survivability 17 100
27

Survivability 13 900
Artillery
31

Main Turrets 3
Secondary Gun Turrets 9
Main Battery Firing Range 12.1 km
Maximum Dispersion 105 m
180 Degree Turn Time 9 s
Rate of Fire 13 rounds/min
Reload Time 4.6 s
Main Battery
130 mm/55 B-2-U 3 x 2
HE Shell
Maximum Damage 1600
Chance of Fire on Target Caused by HE Shell 8 %
Damage per Salvo 9 600
Damage per Minute 124 800
AP Shell
Maximum Damage 2600
Damage per Salvo 15 600
Damage per Minute 202 800
24

Main Turrets 3
Secondary Gun Turrets 10
Main Battery Firing Range 10 km
Maximum Dispersion 89 m
180 Degree Turn Time 10 s
Rate of Fire 15 rounds/min
Reload Time 4 s
Main Battery
128 mm L/45 Drh LC/41 3 x 2
HE Shell
Maximum Damage 1500
Chance of Fire on Target Caused by HE Shell 7 %
Damage per Salvo 9 000
Damage per Minute 135 000
AP Shell
Maximum Damage 3000
Damage per Salvo 18 000
Damage per Minute 270 000
28

Main Turrets 5
Secondary Gun Turrets 17
Main Battery Firing Range 12.9 km
Maximum Dispersion 112 m
180 Degree Turn Time 5.29 s
Rate of Fire 18 rounds/min
Reload Time 3.3 s
Main Battery
127 mm/38 Mk30 mod. 0 5 x 1
HE Shell
Maximum Damage 1800
Chance of Fire on Target Caused by HE Shell 5 %
Damage per Salvo 9 000
Damage per Minute 162 000
AP Shell
Maximum Damage 2100
Damage per Salvo 10 500
Damage per Minute 189 000
25

Main Turrets 3
Secondary Gun Turrets 10
Main Battery Firing Range 10.1 km
Maximum Dispersion 91 m
180 Degree Turn Time 25.71 s
Rate of Fire 10.5 rounds/min
Reload Time 5.7 s
Main Battery
127 mm/50 3rd Year Type 3 x 2
HE Shell
Maximum Damage 1800
Chance of Fire on Target Caused by HE Shell 7 %
Damage per Salvo 10 800
Damage per Minute 113 400
AP Shell
Maximum Damage 2200
Damage per Salvo 13 200
Damage per Minute 138 600
Secondary Armament
Secondary Gun Turrets 0
Firing Range km

Secondary Gun Turrets 0
Firing Range km

Secondary Gun Turrets 0
Firing Range km

Secondary Gun Turrets 0
Firing Range km
AA Defense
38

AA Mounts 9
25 mm 2M-3
Average Damage per Second 41
Firing Range 3.1 km
37 mm 46-K
Average Damage per Second 24
Firing Range 3.5 km
130 mm/55 B-2-U
Average Damage per Second 36
Firing Range 5.2 km
37

AA Mounts 10
37 mm Flak LM/42
Average Damage per Second 30
Firing Range 3.5 km
20 mm Flakzwilling 38
Average Damage per Second 16
Firing Range 2 km
128 mm L/45 Drh LC/41
Average Damage per Second 44
Firing Range 5 km
43

AA Mounts 17
40 mm Bofors Mk1
Average Damage per Second 56
Firing Range 3.5 km
20 mm Oerlikon Mk4
Average Damage per Second 25
Firing Range 2 km
127 mm/38 Mk30 mod. 0
Average Damage per Second 53
Firing Range 5 km
29

AA Mounts 10
25 mm/60 Type96 Twin mod. 1
Average Damage per Second 15
Firing Range 3.1 km
25 mm/60 Type96 mod. 1
Average Damage per Second 7
Firing Range 3.1 km
127 mm/50 3rd Year Type
Average Damage per Second 30
Firing Range 5 km
Maneuverability
94

Maximum Speed 40 knots
Turning Circle Radius 610 m
Rudder Shift Time 5.3 s
83

Maximum Speed 37.5 knots
Turning Circle Radius 670 m
Rudder Shift Time 6.3 s
87

Maximum Speed 36.5 knots
Turning Circle Radius 560 m
Rudder Shift Time 3 s
79

Maximum Speed 35.5 knots
Turning Circle Radius 640 m
Rudder Shift Time 5.1 s
Concealment
78

Detectability Range by Air 4 km
Detectability Range by Sea 9.2 km
85

Detectability Range by Air 4.4 km
Detectability Range by Sea 7.6 km
87

Detectability Range by Air 4 km
Detectability Range by Sea 7.4 km
89

Detectability Range by Air 3.9 km
Detectability Range by Sea 7 km
Torpedoes
32

Torpedo 53-39 mod. 2
Torpedo Range 8 km
Torpedo Detectability Range by Sea
Reload Time 116 s
Maximum Damage 15100
180 Degree Turn Time 7.2 s
Torpedo Speed 60 knots
Tubes
533 mm Quintuple 2-N 3 x 5 533 mm
Damage per Salvo 226 500
Damage per Minute 117 155
22

Torpedo G7 Wolfsbarsch
Torpedo Range 9.5 km
Torpedo Detectability Range by Sea 1.4 km
Reload Time 90 s
Maximum Damage 14400
180 Degree Turn Time 7.2 s
Torpedo Speed 66 knots
Tubes
533 mm Vierling 2 x 4 533 mm
Damage per Salvo 115 200
Damage per Minute 76 800
35

Torpedo Mk16 mod. 1
Torpedo Range 10.5 km
Torpedo Detectability Range by Sea
Reload Time 106 s
Maximum Damage 19033
180 Degree Turn Time 7.2 s
Torpedo Speed 66 knots
Tubes
533 mm Mk15 2 x 5 533 mm
Damage per Salvo 190 330
Damage per Minute 107 734
29

Torpedo Type93 mod. 2
Torpedo Range 10 km
Torpedo Detectability Range by Sea 1.7 km
Reload Time 112 s
Maximum Damage 20966
180 Degree Turn Time 7.2 s
Torpedo Speed 67 knots
Tubes
610 mm Quad 2 x 4 610 mm
Damage per Salvo 167 728
Damage per Minute 89 854
Battles 308 690 19 982 1 067 542 232 582
Win rate 52.53% 55.6% 51.33% 49.27%
Damage 41 727 43 983 37 076 33 222
Destroyed warships 0.78 0.87 0.79 0.66
Experience 1 565 1 643 1 468 1 267
Aircraft destroyed 0.44 0.47 0.71 0.16
Kills / deaths 1.35 1.51 1.3 1.06
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