You often ask me why wows-numbers.com lacks information about new elements added to game in past years. The sad truth is that Wargaming Public API is kind of dead. It works but is not developed anymore. Last new feature for WoWS was published in 2017... So there is no information in API about clan battles, new ranked battles, submarines. Latest status on broken/missing features can be found here. It is very difficult to maintain wows-numbers.com in that situation. But maybe we can do something? Maybe if everyone sent a support ticket asking about API, we would show that it is very important for the community?
rDmg = actualDmg/expectedDmg rWins = actualWins/expectedWins rFrags = actualFrags/expectedFragsStep 2 - normalization:
nDmg = max(0, (rDmg - 0.4) / (1 - 0.4)) nFrags = max(0, (rFrags - 0.1) / (1 - 0.1)) nWins = max(0, (rWins - 0.7) / (1 - 0.7))Step 3 - PR value:
PR = 700*nDMG + 300*nFrags + 150*nWinsYou are free to use our Personal Rating formula and expected values, however we demand, that you attribute our site by providing link to WoWS Stats & Numbers.
Actual values total values for each warship |
Expected values Values: preview, json |
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Warship | Battles | Damage | Wins | Frags | Damage | Wins | Frags |
Neptune | 2 | 54468 | 1 | 1 | 2 x 54794.334174757 = 109588.66834951 | 2 x 50.445343689321/100 = 1.0089068737864 | 2 x 0.72057087378643 = 1.4411417475729 |
Warspite | 1 | 155185 | 1 | 1 | 1 x 46465.06449593 = 46465.06449593 | 1 x 51.337409726568/100 = 0.51337409726568 | 1 x 0.8100981006053 = 0.8100981006053 |
Aigle | 1 | 51576 | 1 | 2 | 1 x 26286.595219588 = 26286.595219588 | 1 x 51.356788767973/100 = 0.51356788767973 | 1 x 0.71208122813835 = 0.71208122813835 |
Lion | 1 | 117285 | 1 | 2 | 1 x 78398.288796103 = 78398.288796103 | 1 x 50.755240083507/100 = 0.50755240083507 | 1 x 0.70774298306656 = 0.70774298306656 |
Sums | 378514 | 4 | 6 | 260738.61686114 | 2.5434012595669 | 3.6710640593831 |
rDmg = actualDmg/expectedDmg rFrags = actualFrags/expectedFrags rWins = actualWins/expectedWins
rDmg = 378514/260738.61686114 = 1.4516990408122 rFrags = 6/3.6710640593831 = 1.6344035143337 rWins = 4/2.5434012595669 = 1.572697184513. Normalization:
nDmg = max(0, (rDmg - 0.4) / (1 - 0.4)) nFrags = max(0, (rFrags - 0.1) / (1 - 0.1)) nWins = max(0, (rWins - 0.7) / (1 - 0.7))
nDmg = max(0, (1.4516990408122 - 0.4) / (1 - 0.4)) = 1.7528317346869 nFrags = max(0, (1.6344035143337 - 0.1) / (1 - 0.1)) = 1.7048927937042 nWins = max(0, (1.57269718451 - 0.7) / (1 - 0.7)) = 2.90899061503334. PR value:
PR = 700*nDMG + 300*nFrags + 150*nWins
PR = 700*1.7528317346869 + 300*1.7048927937042 + 150*2.9089906150333 = 2174.7986446471 ≈ 2175
Skill | Range |
---|---|
Bad | 0 - 750 |
Below Average | 750 - 1100 |
Average | 1100 - 1350 |
Good | 1350 - 1550 |
Very Good | 1550 - 1750 |
Great | 1750 - 2100 |
Unicum | 2100 - 2450 |
Super Unicum | 2450 - 9999 |